Do you need a project managed, or do you seek answers and need someone to turn over a few rocks? I tend to do research and management tasks for the creative sector, but I am open to working with others.
Some of the types of people I have worked with, collaboratively or in management rolls include: designers, programmers, students, educators/evaluators, business owners, competitors, and volunteers. I have written successful grants from funding bodies such as: The Ontario Trillium Fund; The Minto Foundation; The Henry White Kinnear Foundation; The Eastern Ontario Development Fund; The Ontario Arts Council.
I like to be part of teams that make stuff.
I like to advocate for users.
I like to do new projects. Tell me about your intended project and we can decide if it makes sense
to work together.
There is a problem with exporting craft and art. The problem is not that there is no information on exporting out there, the problem is that there is too much information. There is a dual need: 1) for crafts practitioners to know more in advance about in development and exporting, and 2) the exporting tools they access must be efficient and relevant to their situations and constraints.
Accessing concise, user-friendly, craft-relevant information is of high value to crafts practitioners, to Craft Ontario and like organizations, and to others involved in the Canada-US craft supply chain.
Craft Ontario’s objectives for the Craft Export Readiness project, year 1 are to: consult and engage with the community, create a database as a trusted source for exporting information, and aid in production of online video tips on exporting successes in partnership with Work in Culture. The proprietory database will become a free benefit to all members of Craft Ontario.
Craft Ontario thanks the Ontario Trillium Foundation for funding this project.
Also thanks to evaluator Amy Hilgendorf, PhD and research assistant Laurie Sponagle.
To access the Craft Export Database, you will need to become a member of Craft Ontario. Visit Craft Ontario to explore.